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Computing

Staff

Role 

Mr R. ArnoldTeacher of Computer Science and IT
Mrs K. HughesTeacher of Cambridge National in Creative I-Media


Brief overview of the KS3 curriculum

The Computing curriculum features various learning opportunities that will equip students with knowledge of programming fundamentals, cyber security and other key topics that are relevant to the modern world. The overarching objective of the Key Stage 3 curriculum is to ensure students can not only use computers and technology, but also explore how they work. The content covered during Key Stage 3 also provides a foundation for future studies, if students decide to choose Computer Science as an option at Key Stage 4.


Brief Overview of KS3 Curriculum

Year 7Year 8Year 9
Using computer Safely, Effectively and Responsibly
Cyber Security
General Computing Theory
Using Digital Systems
Computer Networking
Digital Graphics
Understanding Computer SystemsDatabase Development
Computational Thinking and Data Representation
Introduction to programming (Scratch)
Python programming and algorithms – Next Steps
Advanced Python Programming
Programming in Python
Physical Computing - BBC Micro:bit
Algorithm and Programming Challenges


The curriculum is reviewed regularly to ensure it meets the needs of the students whilst also being topical and relevant to the world in which we live.. 


Brief overview of the KS4 curriculum

GCSE Computer Science

At the end of year 9 all students are given the option of selecting to complete a GCSE in Computer Science. This develops on from previous learning. The current qualification is 100% exam based which is assessed with 2 exams during the Summer exam window of year 11. There are various topics that cover a wide range of Computer Science. Component one predominantly focuses on computer systems whereas component two features computational thinking and programming. Further information can be found on the OCR website

There is also a compulsory 20-hour programming project that develops students’ skills in computational thinking and programming, but does not count to their overall grade


Exam Content – Topics Studied

Exam AExam B
Systems Architecture  Flowcharts and Pseudocode
Memory and Storage
Sorting and Searching Algorithms
Wired & Wireless Networks
Computational Logic
Network Topologies, Protocols and Layers
Programming Techniques
System Security
Producing Robust Programs
System Software
Translators & Facilities of Programming Languages
Ethical, Legal, Cultural, Environmental Issues in Computing
Data Representation


Cambridge National in Creative iMedia

In addition to the GCSE in Computer Science, a Cambridge National in Creative iMedia is offered as an option in KS4. The aim of iMedia is to enhance students’ knowledge of the creative digital media sector. Pupils learn about the skills needed in pre-production and develop practical skills by planning and creating multimedia products to a given specification. The assessment includes one examination and three pieces of coursework.


Cambridge National in Creative iMedia – Course Content

Units
R081: Pre-production skills
R082: Creating digital graphics
R084: Storytelling with a comic strip
R087: Creating interactive multimedia products


ICT across the curriculum

The department appreciates the need for pupils to be competent in using word processing, presentation and other relevant software. Skills are taught both implicitly and explicitly across KS3 and KS4. We encourage students to be able to transfer their skills across the curriculum and make informed decisions on how best to use their ICT skills to enhance their work.


Facilities

There are 2 discrete ICT rooms that are fully equipped with multimedia computers.

There are a further 2 rooms that are used by all departments in school. These rooms are available for use by other subject areas so that ICT can be used to enhance the learning experience of students.

The department also heavily invests in innovative learning tools that will engage and inspire pupils. There is currently a substantial number of micro controllers and sensors that are frequently used to teach parts of the curriculum. There is also several other robotics themed equipment also used for teaching. 


Extra-curricular activities

The Computing/ICT area opens every lunchtime to allow students to use the facilities. Students use the Computing/ICT facilities to complete homework tasks and socialise with their friends. This resource is fully supervised by staff. Key Stage 4 pupils have a dedicated day in which they can use the Computing/ICT classroom to complete work related to their studies.

During this academic year, clubs will also commence allowing pupils to develop their subject interest even further. Further details will be given to pupils in their Computing classes.


Useful Links

Below is a range of links which contain further information about the subject content.

OCR GCSE Computer Science
Cambridge National I- Media

The internet is a fantastic resource but it is important to stay safe online. These websites contain lots of great information about online safety: